Frequently Asked Questions
You asked. We answered.
Yes, noise cancelling will be a feature in all Glyph purchases for beta purchasers.
The audio quality is outstanding. We spent a long time studying and perfecting our audio signature to create a sound profile that’s just as good as the video quality. At that premium point everyone has a preference, so it’s hard to compare to Bose or Beats. But it is GOOD.
Leather… they’ll be comfy.
The Beta will be the only product for the foreseeable future, and we’re incentivizing people to get on board by offering it at the price of $499.
Yes, this is a Beta. We haven’t set up distribution or retail profiles yet, it’s still early in our product lifecycle. But we’re also giving our backers an extremely well developed Beta — one that should already work fluidly with your content.
There will be basic video adjustments as well some audio controls for the active noise cancellation.
The HDMI cable will disconnect from the Gyph so users can use the cord of their choice.
Cable length is not about cost, it is about noise and weight. Long cables can often feel heavier and have to be thicker for shielding. We are exploring the best “included” cord for the use cases we expect – anyone can obviously use their own cords as well.
The beta headset will have one HDMI cable that will plug into any HDMI source. An adapter will be included to go to a micro-HDMI connection.
We are currently not including wireless video because the power draw is high and there is not a set standard yet.
They are body. Accent is much harder (and more expensive) from a manufacturing perspective.
The three extra body colors are for everybody.
The standard LED ring is blue, HDMI cable is black.
Avegant will send a survey to all Special Edition backers after the end of this project and before we deliver the reward to you.
Yes. Glyph supports all of the HDMI 1.4 standards for 3D video.
Yes. The high resolution, lack of screen-door effect and low latency of our technology makes it great for virtual reality.
Yes. Headtracking will work via Bluetooth 4.0
Yes. We promise to look into developing it. But right now we want to focus on bringing a broad spectrum of already-existing content to the broad user base, and we don’t want to constrain the image. Support us in our efforts now and you’ll see the fruit of our development down the road.
There is no chromatic aberration visible, no screen door and no pixilation. The micromirror array creates a very sharp image. The image is beautiful, better than any other display I’ve ever seen, head-mounted or not.
Absolutely. Super crisp, unlike any other HMD I’ve ever seen. I use it on my phone for messaging and email. And by messaging and email, I mean Reddit.
Yes. We’re working with Texas Instruments utilizing brand new, unreleased, cutting-edge micromirror technology.
Micromirrors are extremely reliable and usually outlast the rest of the electronics without any dead pixels. We do not expect any dead pixels with this product. That being said, there is the possibility that it could happen on some of the early chipsets before they have been tested for several years. We will not ship a product with any dead pixels, and we will quickly address any units that have pixel failures for our early backers.
Looking into the device, you’ll see an image that looks like an 80 inch screen 8 feet away from you. That translates to about a 45 degree field of view.
1280×720 per eye. Several media outlets previously misprinted it as 1280×768. Our last engineering prototypes were 1280×800.
The reflected light produced from Glyph is very comfortable and natural feeling. Many users who experience eye strain or nausea in looking at a conventional display feel no similar effect using this technology.
Yes. The light source is simply a low powered Light Emitting Diode (LED) – something like you would see at the end of a keychain light. The micromirror array and optics together create the unique image.
A Virtual Retinal Display uses a micromirror array and a combination of optics to reflect an image directly onto your retina, effectively using the back of your eyeball as a screen. The resulting picture is extremely sharp and vivid, unlike anything a conventional display can produce. In particular, the 3D images are exceptionally clear.
Glyph is made to be media agnostic, meaning that it can plug into any HDMI source and display any current content natively. This means sources from an XBox to a Playstation to a MacBook to an iPhone to an Android device may be used while content from Blu-ray DVDs to video games to streaming movies can be watched.
Our early adopters are really important to us, so we added the following incentives to pre-order:
- Receive your Glyph Beta before it’s in stores
- Identical experience to upcoming alpha model
- No charge until we deliver
- Receive updates by email
Yes. We have already tested the current prototypes with headtracking and assorted console games. They work great!
At $750K we’ll include a basic semi-rigid fabric protective case with all shipped Glyphs (excluding the $999 version with a customized case). We are still exploring different ways to package and carry Glyph. We will provide a method for carrying it around, but we want to be sure we know how it breaks before we make anything so that the packaging we provide protects it from failure. More importantly, we plan on making Glyph itself very robust.
The redesigned Beta is going to be optimized for fit and comfort. For most, we hope that means a head strap won’t be needed, but it may be an option as we get closer to a final fit. What the folks at CNET were testing was our Alpha, which hasn’t been optimized yet. Frankly this is part of the reason that we’re raising funds on Kickstarter. We’ve got the science down, we just need to take the money from this effort to make sure that the fit is perfect.
We have several manufacturing options lined up, both domestic and overseas.
There will be a cover to protect the eye pieces.
We have strong patent protection.
Deliveries for the special edition and the regular Glyphs will be in the same time frame.
We are verifying delivery over the next month and will probably work with Amazon to distribute internationally. We will be sure we have distribution coverage for countries that Amazon does not service also.
First quarter, 2015.
Our early backers are incredibly important to us and we don’t want to provide a poor experience. We have not decided on an official warranty policy yet, but we will be very supportive and you can expect us to service or replace any faulty hardware.
You’ll be able to adjust the diopters in Glyph to accommodate a wide variety of prescriptions and pupillary distances. In short: you won’t need your glasses. Note: at this point we cannot account for astigmatic eyesight.
Nope, contacts are fine.
Yes, Glyph has a diopter that you can adjust from +2 to -6 to accommodate a range of prescriptions.
Extended life batteries will add a significant volume of weight to Glyph, which will in turn negatively impact the comfort. Interchangeable batteries may be an option, depending on the size and form factor, but we have to see what the design calls for. If it’s a custom battery design then it’ll be hard to manufacture in volume. If we can figure out an efficient way to extend battery life we’ll let you know.
Glyph will be charged by standard microUSB.
Recharging Glyph’s battery will be similar to recharging cell phones that use a USB style cable for power. If it’s plugged into the wall it will charge faster than if it’s plugged into a USB port. Recharging from the wall will take less than 3 hours.
Yes, you can power Glyph via the microUSB port while you are using it and depending on the source of power (i.e. the wall or newer USB ports) it will recharge the battery while you use it.
The beta Glyph will have enough battery life to power a full-length feature film, about three hours.